//==============================================================================
// Catapult_anim.txt
//==============================================================================

//==============================================================================
define wheel
{
	SetSelector
	{
		techLogic none/Engineers
      set hotspot
      {
         version
         {
            Visual SittingTiger_wheel
         }
      }
	  set hotspot
      {
         version
         {
            Visual SittingTiger_wheel
				ReplaceTexture Siege C Sitting Tiger/Siege C Sitting Tiger Iron
         }
      }
	}
}
//==============================================================================
define wheelB
{
	SetSelector
	{
		techLogic none/Engineers
      set hotspot
      {
         version
         {
            Visual SittingTiger_wheelB
         }
      }
	  set hotspot
      {
         version
         {
            Visual SittingTiger_wheelB
				ReplaceTexture Siege C Sitting Tiger/Siege C Sitting Tiger Iron
         }
      }
	}
}

//==============================================================================
anim death
{
   SetSelector
   {
		techLogic none/engineers
		set hotspot
		{
			version
			{
				Visual Siege C Sitting Tiger_deathA
				length 1.5
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag SpecificSoundSet 0.11 false CatapultDeath checkVisible 
//-- end auto generated section
			}
		}
		set hotspot
		{
			version
			{
				Visual Siege C Sitting Tiger_deathA
				length 1.5
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag SpecificSoundSet 0.11 false CatapultDeath checkVisible 
//-- end auto generated section
				ReplaceTexture Siege C Sitting Tiger/Siege C Sitting Tiger Iron
			}
		}
	}
}

//==============================================================================
anim RangedAttack
{
   SetSelector
   {
		techLogic none/engineers
		set hotspot
		{
			version
			{
				Visual Siege C Sitting Tiger_AttackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag Attack 0.07 true   
            tag GenericSound 0.20 true   
            tag SpecificSoundSet 0.04 false CatapultAttack checkVisible 
//-- end auto generated section
				Length 4
			}
		}
		set hotspot
		{
			version
			{
				Visual Siege C Sitting Tiger_AttackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag Attack 0.07 true   
            tag GenericSound 0.20 true   
            tag SpecificSoundSet 0.04 false CatapultAttack checkVisible 
//-- end auto generated section
				ReplaceTexture Siege C Sitting Tiger/Siege C Sitting Tiger Iron
				Length 4
			}
		}
   }
}

//==============================================================================
anim walk
{
   SetSelector
   {
		techLogic none/engineers
		set hotspot
		{
			version
			{
				Visual Siege C Sitting Tiger_walkA
					connect RightFoot wheel hotspot
					connect LeftFoot wheel hotspot
					connect neck wheelB hotspot
					connect Pelvis wheelB hotspot
				tag FootstepLeft 0.0 true   
				tag FootstepRight 0.0 true
				tag FootstepLeft 0.15 true   
				tag FootstepRight 0.15 true
				tag FootstepLeft 0.3 true   
				tag FootstepRight 0.3 true
				tag FootstepLeft 0.45 true   
				tag FootstepRight 0.45 true
				tag FootstepLeft 0.6 true   
				tag FootstepRight 0.6 true
				tag FootstepLeft 0.75 true   
				tag FootstepRight 0.75 true
				tag FootstepLeft 0.9 true   
				tag FootstepRight 0.9 true
			}
		}
		set hotspot
		{
			version
			{
				Visual Siege C Sitting Tiger_walkA
					connect RightFoot wheel hotspot
					connect LeftFoot wheel hotspot
					connect neck wheelB hotspot
					connect Pelvis wheelB hotspot
				//-- auto generated by the bang animation tool
				//-- do not hand edit these values
				tag SpecificSoundSet 0.00 false Roll checkVisible 
				//-- end auto generated section
				ReplaceTexture Siege C Sitting Tiger/Siege C Sitting Tiger Iron
				tag FootstepLeft 0.0 true   
				tag FootstepRight 0.0 true
				tag FootstepLeft 0.15 true   
				tag FootstepRight 0.15 true
				tag FootstepLeft 0.3 true   
				tag FootstepRight 0.3 true
				tag FootstepLeft 0.45 true   
				tag FootstepRight 0.45 true
				tag FootstepLeft 0.6 true   
				tag FootstepRight 0.6 true
				tag FootstepLeft 0.75 true   
				tag FootstepRight 0.75 true
				tag FootstepLeft 0.9 true   
				tag FootstepRight 0.9 true   
			}
		}
	}
}

//==============================================================================
anim idle
{
   SetSelector
   {
		techLogic none/engineers
		set hotspot
		{
			version
			{
				Visual Siege C Sitting Tiger_idleA
			}
		}
		set hotspot
		{
			version
			{
				Visual Siege C Sitting Tiger_idleA
				ReplaceTexture Siege C Sitting Tiger/Siege C Sitting Tiger Iron
			}
		}
   }
}